JA Programs
All JA curriculum is listed below. If desired, you can filter by first selecting a grade level, then a pathway.
Learn How You Can VolunteerIn JA Career Speakers Series, a volunteer guest speaker visits the classroom and shares information about his or her career, work, and education experience. (Grades K-12)
JA Our City introduces third-grade students to financial literacy, entrepreneurship, and grade-level social studies learning objectives, including how people manage their money and the importance of economic exchange within a city. (Grade 3) LEARNING EXPERIENCE HIGHLIGHTS • A flexible model designed to support multiple learning environments • Five 45-minute sessions • Experiential, engaging in-class activities that support learning objectives, including digital and physical board games, mapping activities, and role-plays • School-to-home activities that extend the lessons from the classroom to students’ families and their own communities • Elementary-appropriate content in financial literacy with entrepreneurship woven throughout • A fun sing-along video to get students up and moving in the classroom, while reinforcing financial literacy concepts.
JA Our Community uses posters and games to offer practical information about businesses and the many jobs those businesses offer in a community. Students explore production methods through a simulation game, and they learn about taxes, decision making, and how money flows in an economy. (Grade 2) This volunteer-led, kit-based learning experience is available for classroom-based or remote classroom implementation. It includes five 45-minute sessions, with additional extended learning activities and optional digital assets offered throughout.
JA Our Region introduces students to entrepreneurship and how entrepreneurs use resources to produce goods and services in a region. Students operate a hypothetical hot dog stand to understand the fundamental tasks performed by a business owner and to track the revenue and expenses of a business. (Grade 4) This volunteer-led, it-based learning experience is available for classroom-based or remote classroom implementation. It includes five 45-minute sessions, with additional extended learning activities and optional digital assets offered throughout.